The BBQ that inspired a Never Ending Game of Fetch

by Alfie Entlebucher on July 3, 2011

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My humans had a barbeque party in our garden yesterday. Lots of humans were invited and it was awesome – imagine having twenty or so friends all wanting to play and chat with you all night long – and it wasn’t even my birthday! I didn’t even have time for my evening snooze, I was busy working the crowd and mingling with some of the best fetch players and bum scratchers I have ever met. They were all quite impressed with how my squeaky ball could drown out all conversation, and the squeaky raccoon was so popular that we actually wore it out before the end of the evening. Well, after all its tail was never built for  tug of war.

I’m not the sort of Entlebucher Mountain Dog who lets an opportunity like this pass by without using it to my own advantage. I always look for solutions to problems and improvements to my games. Whilst playing, I studied all the humans’ throwing and playing techniques and noticed that they all have one thing in common. Although they all like playing with a puppy, after a while they get tired. I guess it is because they only have two little legs to support them whereas dogs have boundless, bouncy energy divided into four sturdy legs.

Now, here’s my big idea of the night. What if I say I’ve  invented a game which allows a human to be directly involved in a game of fetch without actually doing anything? Impossible you say? Oh no, its here. Its the stuff little pups dream of – I hereby present to you, the Never Ending Game of Fetch. All you need is a hill, a human and a ball -watch the demonstration in this video:

 

 

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